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RSorder OSRS: Faster Astral Access
5 hours 39 minutes ago #79
by Stellaol
RSorder OSRS: Faster Astral Access was created by Stellaol
The introduction of new creature types also brought new bones into the game. While these bones technically offer high Prayer experience when used on gilded altars, their current market prices make them inefficient for most players. Traditional dragon bones remain a better balance of
RuneScape gold
cost and XP.
That said, passive Prayer experience through bonecrusher use while killing new monsters provides a steady trickle of XP with no added cost, making it a sensible long-term option rather than a primary training method.
Runecrafting: Faster Astral Access
Runecrafting didn't receive direct new content, but clever optimization has improved existing methods. Using Sailing-based teleports to reach the Astral altar cuts down travel time significantly compared to older routes. With the full Runecrafting outfit and proper teleport management, Astral runecrafting now offers solid experience rates alongside reliable profit, especially appealing given the low cost of essence.
Construction: A Less Click-Intensive Alternative
Construction training received a subtle but impactful option through the introduction of whole parts. Mahogany hole parts, in particular, offer competitive XP rates while requiring far fewer clicks than traditional training methods like mahogany homes. While slightly more expensive per experience point than ultra-budget options, the reduced intensity makes this method attractive for players looking for a balance between efficiency and comfort.
Lower-tier variants such as teak hole parts can be used for cheaper training, though higher-tier woods are generally not recommended due to poor cost efficiency.
Herblore: New Potions, Unsettled Prices
Several new potions entered the game alongside new ingredients, expanding Herblore training options. These potions often provide strong effects-such as extended stamina duration or powerful combat boosts-but their GP-per-XP efficiency remains volatile due to limited supply.
While these methods offer decent experience rates for their levels, most players may want to wait until prices stabilize before committing to them for long-term training. There's also uncertainty around whether faster one-tick production methods will be possible in the future.
Thieving: Surprisingly Competitive Stall Stealing
One of the most unexpected training methods comes from new thieving stalls at Port Roberts. Unlike traditional stalls, these have infinite stock but rotating guards. By following guard movement patterns, players can achieve strong XP rates with minimal clicking.
At higher levels, this method rivals classic training options like Pyramid Plunder while being significantly less demanding. For players who value low-intensity training, this is one of the most exciting additions in recent years.
Crafting and Hunter: Sailing Synergy
Crafting benefits indirectly from Sailing-related resources like OSRS gold hemp and cotton. Spinning these materials offers respectable experience and modest profit, making them viable mid-level options.
That said, passive Prayer experience through bonecrusher use while killing new monsters provides a steady trickle of XP with no added cost, making it a sensible long-term option rather than a primary training method.
Runecrafting: Faster Astral Access
Runecrafting didn't receive direct new content, but clever optimization has improved existing methods. Using Sailing-based teleports to reach the Astral altar cuts down travel time significantly compared to older routes. With the full Runecrafting outfit and proper teleport management, Astral runecrafting now offers solid experience rates alongside reliable profit, especially appealing given the low cost of essence.
Construction: A Less Click-Intensive Alternative
Construction training received a subtle but impactful option through the introduction of whole parts. Mahogany hole parts, in particular, offer competitive XP rates while requiring far fewer clicks than traditional training methods like mahogany homes. While slightly more expensive per experience point than ultra-budget options, the reduced intensity makes this method attractive for players looking for a balance between efficiency and comfort.
Lower-tier variants such as teak hole parts can be used for cheaper training, though higher-tier woods are generally not recommended due to poor cost efficiency.
Herblore: New Potions, Unsettled Prices
Several new potions entered the game alongside new ingredients, expanding Herblore training options. These potions often provide strong effects-such as extended stamina duration or powerful combat boosts-but their GP-per-XP efficiency remains volatile due to limited supply.
While these methods offer decent experience rates for their levels, most players may want to wait until prices stabilize before committing to them for long-term training. There's also uncertainty around whether faster one-tick production methods will be possible in the future.
Thieving: Surprisingly Competitive Stall Stealing
One of the most unexpected training methods comes from new thieving stalls at Port Roberts. Unlike traditional stalls, these have infinite stock but rotating guards. By following guard movement patterns, players can achieve strong XP rates with minimal clicking.
At higher levels, this method rivals classic training options like Pyramid Plunder while being significantly less demanding. For players who value low-intensity training, this is one of the most exciting additions in recent years.
Crafting and Hunter: Sailing Synergy
Crafting benefits indirectly from Sailing-related resources like OSRS gold hemp and cotton. Spinning these materials offers respectable experience and modest profit, making them viable mid-level options.
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