• src/doors/syncduke/COMPILING.mdsrc/doors/syncdoom/COMPILING.md

    From Rob Swindell (on Debian Linux)@VERT to Git commit to main/sbbs/master on Fri Jul 3 01:03:50 2026
    https://gitlab.synchro.net/main/sbbs/-/commit/59c954c6955f3b9b83b39f02
    Added Files:
    src/doors/syncduke/COMPILING.md
    Modified Files:
    src/doors/syncdoom/COMPILING.md
    Log Message:
    SyncDOOM & SyncDuke: COMPILING.md build docs incl. termgfx optional deps

    Create SyncDuke's COMPILING.md and round out SyncDOOM's so both document the *nix and Windows builds with the optional termgfx feature dependencies:

    - libjxl (JPEG-XL graphics tier) -- system via pkg-config on *nix, MSVC-built
    via vcpkg on Windows; without it the sixel/text tiers still work.
    - libsndfile (OGG music compression) -- same acquisition; without it music
    ships as raw PCM WAV (larger, same sound).
    - libADLMIDI (OPL/MIDI music synth) is vendored under termgfx and built in-tree,
    so no external MIDI dep; a C++ compiler / the C++ runtime is always required
    because of it. Digital SFX need no optional dependency.

    SyncDuke's doc adds the vendored-engine specifics (-fcommon / --allow-multiple-definition on *nix, msinttypes-neutralize + /FORCE:MULTIPLE on MSVC) and notes DUKE3D.GRP is a runtime, not build, requirement.

    Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
    Claude-Session: https://claude.ai/code/session_01KYmBzSZGyRondAXevh9RJP

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