• src/doors/syncduke/syncduke_net.c

    From Rob Swindell (on Debian Linux)@VERT to Git commit to main/sbbs/master on Thu Jul 2 21:40:51 2026
    https://gitlab.synchro.net/main/sbbs/-/commit/54a1b7013c738e004774b237
    Modified Files:
    src/doors/syncduke/syncduke_net.c
    Log Message:
    syncduke: door exits cleanly when a multiplayer peer never connects (no solo fallback)

    A door launched with a net role (master/join) whose handshake times out now _exit(0)s cleanly (freeing the node) instead of dropping the host into a single-player game. A no-net-role (P=play solo) launch is unaffected.

    Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

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